First-year Computer Science student at Constructor University, Bremen. I design interactive systems for players since I was 14
My background sits at the intersection of narrative design and systems thinking. I write code, design worlds and I care most about the space where those two things meet.
Currently building my portfolio around game/quest design and game engine tooling. Looking for opportunities in the game industry where I can contribute to the craft of making worlds worth getting lost in.
Design
· Quest & Narrative Design
· Game Design Documentation
· REDkit2/REDkit3
Technical
· C/C++
· Unity
· Git & GitHub
· Figma
· Agile/Scrum
Languages
· Azerbaijani - Native
· Russian - Native
· English - C1